#!smake
#
# Copyright (c) Mark J. Kilgard, 1996, 1997.
#

CC=mwcc
CFLAGS=-g -i- -I. -I/boot/develop/headers/be/opengl -O7

LN = ln -s
MV = mv
RM = -rm -rf

TARGETS = chess

LDFLAGS = -lglut -lGL

SRCS = chess.c main.c pathplan.c animate.c texture.c
OBJS =  $(SRCS:.c=.o)

default : $(TARGETS)

chess : $(OBJS) $(GLUT)
	$(CC) -o $@ $(OBJS) $(LDFLAGS)

