// ****************************************************************************
//
// Logic 92: Help screen
//
// ****************************************************************************

#include "defines.txt"

prevent.input();
status.line.off();
text.screen();
key_pressed = 0;
reset(input_parsed);
display(1, 0, "            AGI Mouse Help");
display(4, 0,"      F1 displays this message.");
display(5, 0,"      F2 turns the sound off and on.");
display(6, 0,"      F3 retypes the last line typed.");
display(7, 0,"      F5 saves your current game.");
display(8,0,"      F7 restores a saved game.");
display(9,0,"      F9 restarts the game.");
display(10,0,"   ALT-Z quits the game.");
display(11,0,"     TAB shows the inventory screen.");
display(12,0,"     F10 pops up menus.");
display(13,0,"  Ctrl-J sets up your joystick.");
display(14,0,"      +  Increases volume.");
display(15,0,"      -  Decreases volume.");
display(17,0,"            Mouse Controls");
display(19,0,"     Left Mouse Button - ENTER key");
display(20,0,"   Middle Mouse Button - F10 key");
display(21,0,"    Right Mouse Button - ESC key");

WaitForKey:
if (!have.key()) { 
  goto(WaitForKey);
}

accept.input();
status.line.on();
graphics();
set(input_parsed);
return();